Knight : The jumper. Moves in an "L" shape (two squares in one direction and one square perpendicularly) and can leap over others.
The knight is a chess piece that looks like a horse. Each player starts the game with two knights. knight is a unique piece valued at 3 points .
Movement Basics:
The L-shape: It moves exactly 2 squares vertically and 1 square horizontally, or 2 squares horizontally and 1 vertically.
Jumping: The knight can hop over any friendly or enemy pieces in its path, making it extremely effective in closed or crowded positions.
Color-changing: Every time a knight moves, it alternates the color of the square it lands on (e.g., light to dark).
Strategy and Positioning:
Center Control: A knight on the edge of the board has fewer moves, while a knight in the center can control up to 8 squares.
Outposts: Placing a knight on a secure central square where it cannot be easily attacked by enemy pawns is a major strategic advantage.
Forks: Because of its unique movement, a knight can attack two or more enemy pieces simultaneously.
Moves left: 5
